Campaña |
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UIdO DM DalO IdE HaT LdW Libertad ERdN CdF HdO EMdT EDdW LGdS UCsDH BlSA - BAM |
Era |
Ledlh Pd - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
Language |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
Few men in all of history have ever embraced the veiled mystery that comes naturally with the title of the Fourth Degree. These are men who can wield the entire power of the Abyss with their right arm and the complete devastation of summoning magic with their left. A summons master has attained the culmination of all summoning arts crafted and comprehended in history.
Encircling a summons master is his magnum opus: the megacircle. The circle teems with magicks of all imaginations—magicks to empower, mend, bless, cure, destroy, create, and remake. Within the vast and mystic megacircle, the air itself screams as elementals burst forth from their world into this one through the circle's unearthly inscriptions. Men within the master's circle are invested with supernatural gifts, their wounds closing by the aid of pure magic and their strength jumping twofold. Towers of heavenly light shriek into the skies from the megacircle's symbols, obliterating all within range.
All around the summons master, miracles occur. Ruin is wrought.
Notas Especiales: La unidad tiene ataques mágicos, que siempre tienen una alta probabilidad de golpear a un oponente. El liderazgo de esta unidad permite que las unidades del mismo bando próximas a ésta hagan más daño en combate, aunque esto sólo se aplica a unidades de menor nivel. Esta unidad se regenera, lo que permite que se sane como si siempre estuviera apostada en una aldea.Esta unidad es capaz de realizar sanamiento básico. El ataque arcano de esta unidad inflige un tremendo daño a los no muertos y algo de daño a las criaturas vivas.
Procede de: | Grand Summoner |
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Se convierte en: | |
Coste: | 100 |
PV: | 65 |
Movimiento: | 5 |
PX: | 100 |
Nivel: | 4 |
Alineamiento: | legal |
ID | I8 Ak_SummonerIV |
Habilidades: | megacircle, curing, leadership, summon |
![]() | magical scimitar de corte | 8 - 3 cuerpo a cuerpo | mágico |
![]() | hammer de impacto | 13 - 2 cuerpo a cuerpo | |
![]() | circle of destruction de fuego | 14 - 1 a distancia | always hits |
![]() | incantation of power arcano | 50 - 1 a distancia | mágico |
Resistencias: | |
---|---|
de corte | 0% |
de penetración | 0% |
de impacto | 0% |
de fuego | 0% |
de frío | 0% |
arcano | 20% |
Terreno | Coste de movimiento | Defensa |
---|---|---|
Aguas profundas | - | 0% |
Aguas someras | 3 | 20% |
Aldea | 1 | 60% |
Arena | 1 | 40% |
Arrecife costero | 2 | 30% |
Bosque | 2 | 50% |
Campo de setas | 2 | 50% |
Castillo | 1 | 60% |
Colinas | 2 | 50% |
Congelado | 3 | 20% |
Cueva | 2 | 40% |
Impenetrable | - | 0% |
Intransitable | - | 0% |
Llano | 1 | 40% |
Montañas | 3 | 60% |
Pantano | 3 | 20% |